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Chapter 16 of 30 · 2 min read

Science and Coding Camp Five-Day Coding Program

Build the coding week around a manageable project with working milestones each day. Allow time to practise, test, improve and share. Adapt the sample plan to the tool and learners' reading, motor, language and attention needs.

This sample week is for beginners using an approved age-appropriate tool. Adapt it to reading, motor, language, and attention needs.

Day Core idea Small project Evidence of learning
Monday Steps and events Make a character respond to an action Learner explains what starts the program
Tuesday Repetition Make a simple animation or repeated pattern Learner shows which steps repeat
Wednesday Conditions and values Add a goal, score, or choice Learner explains one “if” decision
Thursday Design and testing Build a small personal game or story Learner tests and improves one feature
Friday Finish and explain Polish, export, and privately share Learner explains one choice and one bug fixed

Use short demonstrations followed by practice. Add non-screen design tasks, movement, breaks, and care routines.

Prepare a smaller version of each milestone. A learner who needs more time can still make a complete simple project. Prepare extensions that do not require unreviewed services or new accounts.

Do not make public publishing a graduation requirement. A private demonstration or exported file can show learning.

Your task: Test the entire week from a fresh device and a beginner account arrangement, not only from the teacher's machine.

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Optional · Putting your plan into practice

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