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BookifyCamps

Science & coding camps

Your complete camp guide

One clear path through planning, opening and running your camp. Choose a part, then take it one chapter at a time.

Part 1 · Chapters 1–3

Choose what people will learn

Match the subject and starting skills to what learners need.

  1. Choose the kind of science or coding camp1 min read
  2. Match the starting level to real actions1 min read
  3. Learn what families and learners actually want1 min read

Part 2 · Chapters 4–9

Prepare the room and technology

Review devices, software, support capacity and children's privacy.

  1. Choose a site with separate clean and messy work1 min read
  2. Decide who supplies devices and kits1 min read
  3. Set capacity by support and resources1 min read
  4. Choose software through a written review1 min read
  5. Treat children's online privacy as a real operating duty2 min read
  6. Prepare devices like a small fleet1 min read

Part 3 · Chapters 10–12

Plan costs and teachers

Include setup, repairs and the work of patient teaching.

  1. Build a budget that includes hidden technical work1 min read
  2. Work through a science-and-coding budget2 min read
  3. Hire teachers who can explain and debug calmly1 min read

Part 4 · Chapters 13–20

Build the learning week

Plan science, coding, robotics, careful AI use and calm debugging.

  1. Teach science as asking and checking1 min read
  2. Review experiments before buying the supplies1 min read
  3. Teach coding through small working pieces1 min read
  4. Use a practical five-day coding plan2 min read
  5. Use a practical five-day science plan2 min read
  6. Run robotics and electronics as managed projects1 min read
  7. Use artificial intelligence only when it serves the lesson2 min read
  8. Teach debugging as a calm routine1 min read

Part 5 · Chapters 21–26

Run the day and finish projects

Balance screens and movement, handle failures and send work home.

  1. Balance screens, movement, and attention1 min read
  2. Build a daily schedule that includes technical reality1 min read
  3. Prepare for internet, power, and device failures1 min read
  4. Protect children in the room and online1 min read
  5. Manage group work, competition, and frustration1 min read
  6. Finish, export, and hand over projects properly1 min read

Part 6 · Chapters 27–30

Open and improve

Describe the offer accurately, reset systems and rehearse before launch.

  1. Write accurate sales and booking information1 min read
  2. Find customers through useful demonstrations1 min read
  3. Reset systems and review the real result1 min read
  4. Launch with a full rehearsal1 min read